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Monthly Archives: June 2010
Design lessons from getting married (and why we’ve been all flakey and lame for three months)
We just got married. It was awesome. It was also the most massive, insane design project I've ever worked on.
Posted in advertising, Experience Design, games, process, web design Tagged creativity, design, video games, web design Leave a comment
Wired for iPad: really exciting for advertisers, kinda meh for everyone else