Contributors
Category Archives: games
The imagination mechanism
In which Thea makes sweeping assumptions about religion and human history. Again.
Also posted in advertising Tagged creativity, culture, education, macro-organism, old media Leave a comment
DNA, designer
Whatever project you're working on now has one basic goal in common with DNA.
Also posted in advertising, Experience Design, process, social media, web design Tagged biology, brainstorming, creativity, design, strategy, user-generated content, video games, viral marketing, web design Leave a comment
The Experience Points Economy
Experience points are quickly becoming as valuable as real money. What happens when they exceed it?
Also posted in advertising, augmented reality, social media, The Future Tagged culture, experience economy, macro-organism, retail, social gaming, video games 8 Comments
6 things you could do with mobile radar (that probably won’t kill anyone)
It's a great tool for telling how fast some guy pacing around in your office is going, robot armor and smart windshield HUDs. But what else could it be used for?
Also posted in augmented reality Tagged entertainment, mobile, radar, video games, zombies Leave a comment
You have no freaking idea how much I want glowing wallpaper
In it's latest incarnation, electronic wallpaper is more practical than ever. Here's 10 things I would do with it.
Also posted in Experience Design, The Future Tagged display, electronic wallpaper, entertainment, interior design Leave a comment
Why creative people are really really really important
The rate of change and the level of complexity have come to a point where nothing is ever finished, because in between the prediction of a successful product and it's launch, everything's changed.
Also posted in advertising, social media Tagged creativity, experience economy, social gaming, video games 2 Comments
Design lessons from getting married (and why we’ve been all flakey and lame for three months)