Category Archives: uncategorized

New swarm display could replace fireworks – if it exploded

MIT’s Flyfire promises a lot of things. 3d digital displays. Ads that can stalk you in a dark alley. The most awesome UFO hoaxes ever. But will it replace fireworks? NEVER. Via Singularity Hub, who thinks this might replace fireworks. They are wrong. Nothing is as awesome as fireworks.
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%*#!ing mixed feelings on profanity

Crap%*#!er. Just think about that word. Its hilarious! Come on.
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EA Criterion designer Richard Franke on zombies, gamers, and “shiny brightly coloured things”

Startopia, NFL Street, Black and Burnout 3: Takedown are just some of the titles that have known the pleasure of having Richard Franke's name in the credits.
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How our machines are making humans who can make better machines

In which Thea watches all of Battlestar Galactica in one three-week sitting.
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A napping UX win

There's really only one thing to blog about on a cold, stormy day, waiting for the dryer to finish so you can curl up in some warm pajamas with a hot chocolate and finish reading Diamond Age: a cozy, space-age sleeping cocoon.
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Designers, ask yourself: “What would bacteria do?”

Two geeks, after nine hours in the air, one missed connecting flight home, and two Coronas, stuck in Calgary. Someone, inevitably, brings up programmable nanotech.
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Decoding digital art – and the nature of art itself – at the V+A

Thoughts on the digital art exhibit at V&A from Thea, Gary, and Richard Franke of EA Criterion.
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