<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for TRANSMOGRIFANT</title>
	<atom:link href="http://transmogrifant.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://transmogrifant.com</link>
	<description>The dark alley where creativity and usability exchange black market goods</description>
	<lastBuildDate>Fri, 28 Oct 2011 21:02:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>Comment on %*#!ing mixed feelings on profanity by A fucking followup on fucking profanity</title>
		<link>http://transmogrifant.com/2010/02/13/ing-mixed-feelings-on-profanity/comment-page-1/#comment-390</link>
		<dc:creator>A fucking followup on fucking profanity</dc:creator>
		<pubDate>Fri, 28 Oct 2011 21:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=1288#comment-390</guid>
		<description>[...] ago I said I was going cut back on profanity &#8211; not because I think there&#8217;s anything wrong with it, but because I was curious to see [...]</description>
		<content:encoded><![CDATA[<p>[...] ago I said I was going cut back on profanity &#8211; not because I think there&#8217;s anything wrong with it, but because I was curious to see [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on An argument in favor of creativity by Gertrude</title>
		<link>http://transmogrifant.com/2009/10/19/an-argument-in-favor-of-creativity/comment-page-1/#comment-386</link>
		<dc:creator>Gertrude</dc:creator>
		<pubDate>Fri, 12 Aug 2011 03:15:51 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=52#comment-386</guid>
		<description>You are so awesome for helping me solve this mtyersy.</description>
		<content:encoded><![CDATA[<p>You are so awesome for helping me solve this mtyersy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Decoding digital art &#8211; and the nature of art itself &#8211; at the V+A by EA Criterion designer Richard Franke on zombies, gamers, and &#8220;shiny brightly coloured things&#8221;</title>
		<link>http://transmogrifant.com/2010/01/06/decoding-digital-art-and-the-nature-of-art-itself-at-the-va/comment-page-1/#comment-323</link>
		<dc:creator>EA Criterion designer Richard Franke on zombies, gamers, and &#8220;shiny brightly coloured things&#8221;</dc:creator>
		<pubDate>Sun, 03 Apr 2011 16:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=1151#comment-323</guid>
		<description>[...] Franke, besides being an all-around gentleman and perfect host, is a 13-year veteran of the game industry. Startopia, NFL Street, Black and Burnout 3: Takedown [...]</description>
		<content:encoded><![CDATA[<p>[...] Franke, besides being an all-around gentleman and perfect host, is a 13-year veteran of the game industry. Startopia, NFL Street, Black and Burnout 3: Takedown [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The conversation economy, part 2: there is no conversation economy by Personalized advertising and the end of the salesman</title>
		<link>http://transmogrifant.com/2009/11/18/the-conversation-economy-part-2-there-is-no-conversation-economy/comment-page-1/#comment-322</link>
		<dc:creator>Personalized advertising and the end of the salesman</dc:creator>
		<pubDate>Sun, 03 Apr 2011 16:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=823#comment-322</guid>
		<description>[...] be advertising at all. It&#8217;ll be product. It&#8217;ll be conversation. It&#8217;ll be experiences. It&#8217;ll be engagement. It will be anything that we&#8217;d like to think people will go out of [...]</description>
		<content:encoded><![CDATA[<p>[...] be advertising at all. It&#8217;ll be product. It&#8217;ll be conversation. It&#8217;ll be experiences. It&#8217;ll be engagement. It will be anything that we&#8217;d like to think people will go out of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The copywriter/art director team for the digital ad agency by How to use Preview to develop content</title>
		<link>http://transmogrifant.com/2010/02/16/the-copywriterart-director-team-for-the-digital-ad-agency/comment-page-1/#comment-321</link>
		<dc:creator>How to use Preview to develop content</dc:creator>
		<pubDate>Sun, 03 Apr 2011 16:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=1456#comment-321</guid>
		<description>[...] My advice is to never use spreadsheets for writing content. Content goes in the design, so you should develop it in the design. This, obviously, becomes impractical when you are not the person who is designing. (Although I hope you are working very closely with the designer.) [...]</description>
		<content:encoded><![CDATA[<p>[...] My advice is to never use spreadsheets for writing content. Content goes in the design, so you should develop it in the design. This, obviously, becomes impractical when you are not the person who is designing. (Although I hope you are working very closely with the designer.) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The copywriter/art director team for the digital ad agency by Why engagement is a sucky goal for a landing page</title>
		<link>http://transmogrifant.com/2010/02/16/the-copywriterart-director-team-for-the-digital-ad-agency/comment-page-1/#comment-320</link>
		<dc:creator>Why engagement is a sucky goal for a landing page</dc:creator>
		<pubDate>Sun, 03 Apr 2011 04:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=1456#comment-320</guid>
		<description>[...] landing page had already been designed, and all I had to do was fill in the lorem ipsum. (Another horrendously wrong way to make a website, for the record.) It was a complicated project, and the team&#8217;s first time working on a [...]</description>
		<content:encoded><![CDATA[<p>[...] landing page had already been designed, and all I had to do was fill in the lorem ipsum. (Another horrendously wrong way to make a website, for the record.) It was a complicated project, and the team&#8217;s first time working on a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on What would a creative brief for a video game look like? by The Lost River of My Consciousness &#8212; Today’s Lab Rats of Obesity: Chubby Video Gamers</title>
		<link>http://transmogrifant.com/2009/11/20/what-would-a-creative-brief-for-a-video-game-look-like/comment-page-1/#comment-311</link>
		<dc:creator>The Lost River of My Consciousness &#8212; Today’s Lab Rats of Obesity: Chubby Video Gamers</dc:creator>
		<pubDate>Sun, 20 Feb 2011 18:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=844#comment-311</guid>
		<description>[...] Photos: Transmogrifant Daily Mail Engadget Diabetes, exercise, funny news, high-fructose, McDonald&#039;s, Mt. Dew, obesity, [...]</description>
		<content:encoded><![CDATA[<p>[...] Photos: Transmogrifant Daily Mail Engadget Diabetes, exercise, funny news, high-fructose, McDonald&#039;s, Mt. Dew, obesity, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on On privacy, and why you&#8217;re better off without it by Richard</title>
		<link>http://transmogrifant.com/2009/12/08/on-privacy-and-why-youre-better-off-without-it/comment-page-1/#comment-309</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Sun, 23 Jan 2011 09:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=891#comment-309</guid>
		<description>That orange woolly thing reminds me of the end of the movie &#039;Society&#039; *shudder*</description>
		<content:encoded><![CDATA[<p>That orange woolly thing reminds me of the end of the movie &#8216;Society&#8217; *shudder*</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on An apology to every manager I ever had by Francis / 2Time blog</title>
		<link>http://transmogrifant.com/2009/11/17/an-apology-to-every-manager-i-ever-had/comment-page-1/#comment-304</link>
		<dc:creator>Francis / 2Time blog</dc:creator>
		<pubDate>Wed, 13 Oct 2010 20:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=767#comment-304</guid>
		<description>&quot;Process, not artifacts.&quot;

As an industrial engineer,  I can&#039;t help but agree with this observation.  This is what separates a good band from others that produce one hit wonders.  

It&#039;s a tricky business to create a business that&#039;s sustainable, or a project team that&#039;s durable, as opposed to ones that do something well once, and can&#039;t repeat the trick.</description>
		<content:encoded><![CDATA[<p>&#8220;Process, not artifacts.&#8221;</p>
<p>As an industrial engineer,  I can&#8217;t help but agree with this observation.  This is what separates a good band from others that produce one hit wonders.  </p>
<p>It&#8217;s a tricky business to create a business that&#8217;s sustainable, or a project team that&#8217;s durable, as opposed to ones that do something well once, and can&#8217;t repeat the trick.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A copywriter goes back to school for web design. Hilarity ensues. by Malcolm Brenner</title>
		<link>http://transmogrifant.com/2010/07/09/a-copywriter-goes-back-to-school-for-web-design-hilarity-ensues/comment-page-1/#comment-302</link>
		<dc:creator>Malcolm Brenner</dc:creator>
		<pubDate>Sat, 11 Sep 2010 18:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://transmogrifant.com/?p=1725#comment-302</guid>
		<description>Anything worth doing is worth getting somebody who really knows what they&#039;re doing to do.</description>
		<content:encoded><![CDATA[<p>Anything worth doing is worth getting somebody who really knows what they&#8217;re doing to do.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

