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EA Criterion designer Richard Franke on zombies, gamers, and “shiny brightly coloured things”
By
Thea
|
Published:
February 11, 2010
Startopia, NFL Street, Black and Burnout 3: Takedown are just some of the titles that have known the pleasure of having Richard Franke's name in the credits.
Posted in
Experience Design
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Also tagged
EA
,
game design
,
interview
,
Popcap
,
social gaming
,
triffids
,
user experience
,
video games
,
zombies
|
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Gary Boodhoo
User experience designer, torn daily in the choice between identical black jeans.
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EA Criterion designer Richard Franke on zombies, gamers, and “shiny brightly coloured things”