Contributors
Tag Archives: culture
User centered education, and why you’re not an astronaut
As soon as something is relevant to what you're interested in and has a clearly defined purpose - not something intangible like "getting an A" - it's easier to learn and a hell of a lot more interesting.
Posted in Experience Design, process, The Future Also tagged education, generation omega, space, user centered design Leave a comment
Wired for iPad: really exciting for advertisers, kinda meh for everyone else
iPad magazines are every ad creative's wet dream. Also, apparently, some kind of electronic magazine.
Posted in advertising, Experience Design, mobile Also tagged brainstorming, content, creativity, data driven design, design, dynamic typography, entertainment, ipad, mobile, retail, review, user interface Leave a comment
History and science fiction: their powers combined!
In which Thea proposes making history class more interesting by incorporating light sabers and shit.
Posted in process, The Future Also tagged education, entertainment, generation omega, the singularity Leave a comment
Why everyone everywhere should have a camera (and no, it’s not to take pictures)
I got my first camera when I was about six. As soon as I looked through the tiny plastic viewfinder, something changed.
The imagination mechanism
In which Thea makes sweeping assumptions about religion and human history. Again.
Posted in advertising, games Also tagged creativity, education, macro-organism, old media Leave a comment
The Experience Points Economy
Experience points are quickly becoming as valuable as real money. What happens when they exceed it?
Posted in advertising, augmented reality, games, social media, The Future Also tagged experience economy, macro-organism, retail, social gaming, video games 8 Comments
Rich language: when words become more than letters