Tag Archives: culture

On privacy, and why you’re better off without it

The fact is, this isn't some dystopian future where a single entity has the dirt on all of us. We all have the dirt on all of us.
Posted in social media | Also tagged , , , , , | 2 Comments

7 ways to improve the Christmas user experience

If Facebook ads know that I love cupcakes, it can't be that hard to figure out what frakking holiday I celebrate.
Posted in Experience Design, uncategorized | Also tagged , , , | 1 Comment

TV? Is that you? Weird running into you here. Uh… well, this is awkward.

I'm sure there's someone still out there for you. Someone who appreciates you, who doesn't mind limited news viewpoints and endless reality programming. There will always be people who enjoy being in a near-comatose state for hours at a time.
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10 predictions for the next decade

Space elevator? World peace? Robot brand ambassadors? Remember - you saw it here first.
Posted in advertising, augmented reality, games, social media | Also tagged , , , , , , , , , , , , , , | 8 Comments

What would a creative brief for a video game look like?

Advertising creative briefs (good ones anyway,) are an extremely effective starting point for a successful, relevant project. A brief for a video game should be the same thing.
Posted in advertising, games, process | Also tagged , , , , , | 4 Comments

The conversation economy, part 2: there is no conversation economy

I was wrong. As it turns out, conversations are just another kind of experience. I will now be using the term “experience economy”. I like it better. Joseph Pine on what consumers want | Video on TED.com.
Posted in advertising, augmented reality, Experience Design, games, process, social media, web design | Also tagged , , , , , , , , | 3 Comments

In the future, everyone will have 15 minutes of obscurity

"Our society is changing from consumers to creators."
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