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	<title>TRANSMOGRIFANT &#187; macro-organism</title>
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	<link>http://transmogrifant.com</link>
	<description>The dark alley where creativity and usability exchange black market goods</description>
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		<item>
		<title>The imagination mechanism</title>
		<link>http://transmogrifant.com/2010/03/31/the-imagination-mechanism/</link>
		<comments>http://transmogrifant.com/2010/03/31/the-imagination-mechanism/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 16:39:52 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[advertising]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[old media]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=1637</guid>
		<description><![CDATA[In which Thea makes sweeping assumptions about religion and human history. Again.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How robots are making us more human</title>
		<link>http://transmogrifant.com/2010/03/04/how-robots-are-making-us-more-human/</link>
		<comments>http://transmogrifant.com/2010/03/04/how-robots-are-making-us-more-human/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 06:02:38 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[social media]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[old media]]></category>
		<category><![CDATA[the singularity]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=94</guid>
		<description><![CDATA[In a world where the vast majority of information we encounter comes from people who, as far as we know, are just electrons, how do we determine humanness? And what happens when that doesn't work anymore?]]></description>
		<wfw:commentRss>http://transmogrifant.com/2010/03/04/how-robots-are-making-us-more-human/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Experience Points Economy</title>
		<link>http://transmogrifant.com/2010/03/01/the-experience-points-economy/</link>
		<comments>http://transmogrifant.com/2010/03/01/the-experience-points-economy/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 17:30:48 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[advertising]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[experience economy]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=1505</guid>
		<description><![CDATA[Experience points are quickly becoming as valuable as real money. What happens when they exceed it?]]></description>
		<wfw:commentRss>http://transmogrifant.com/2010/03/01/the-experience-points-economy/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Email must die</title>
		<link>http://transmogrifant.com/2010/02/28/email-must-die/</link>
		<comments>http://transmogrifant.com/2010/02/28/email-must-die/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 19:12:24 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[The Future]]></category>
		<category><![CDATA[conversation economy]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[macro-organism]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=1530</guid>
		<description><![CDATA[We're all getting more connected all the time. More connections equals more communications. Too many communications and we get nothing else done.]]></description>
		<wfw:commentRss>http://transmogrifant.com/2010/02/28/email-must-die/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>On privacy, and why you&#8217;re better off without it</title>
		<link>http://transmogrifant.com/2009/12/08/on-privacy-and-why-youre-better-off-without-it/</link>
		<comments>http://transmogrifant.com/2009/12/08/on-privacy-and-why-youre-better-off-without-it/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 21:30:53 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[social media]]></category>
		<category><![CDATA[conversation economy]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[systems]]></category>
		<category><![CDATA[user-generated content]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=891</guid>
		<description><![CDATA[The fact is, this isn't some dystopian future where a single entity has the dirt on all of us. We all have the dirt on all of us.]]></description>
		<wfw:commentRss>http://transmogrifant.com/2009/12/08/on-privacy-and-why-youre-better-off-without-it/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>10 predictions for the next decade</title>
		<link>http://transmogrifant.com/2009/11/26/10-predictions-for-the-next-decade/</link>
		<comments>http://transmogrifant.com/2009/11/26/10-predictions-for-the-next-decade/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 19:28:57 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[advertising]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[brand engagement]]></category>
		<category><![CDATA[conversation economy]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[experience economy]]></category>
		<category><![CDATA[fashion]]></category>
		<category><![CDATA[gestural interface]]></category>
		<category><![CDATA[habits]]></category>
		<category><![CDATA[identity]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[predictions]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=858</guid>
		<description><![CDATA[Space elevator? World peace? Robot brand ambassadors? Remember - you saw it here first.]]></description>
		<wfw:commentRss>http://transmogrifant.com/2009/11/26/10-predictions-for-the-next-decade/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>An apology to every manager I ever had</title>
		<link>http://transmogrifant.com/2009/11/17/an-apology-to-every-manager-i-ever-had/</link>
		<comments>http://transmogrifant.com/2009/11/17/an-apology-to-every-manager-i-ever-had/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 06:16:46 +0000</pubDate>
		<dc:creator>Gary Boodhoo</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[brainstorming]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[making]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=767</guid>
		<description><![CDATA[I&#8217;ve worked on videogames for the past nine years and on every one of these projects, scheduling was a fundamental issue. Maybe you&#8217;ve been there too; where it feels like there are two shifts. During the daytime shift, people talk about stuff and during the night shift (ooh taco truck tonight!) the people who talked [...]]]></description>
		<wfw:commentRss>http://transmogrifant.com/2009/11/17/an-apology-to-every-manager-i-ever-had/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>In the future, everyone will have 15 minutes of obscurity</title>
		<link>http://transmogrifant.com/2009/11/16/in-the-future-everyone-will-have-15-minutes-of-obscurity/</link>
		<comments>http://transmogrifant.com/2009/11/16/in-the-future-everyone-will-have-15-minutes-of-obscurity/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 21:49:47 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[uncategorized]]></category>
		<category><![CDATA[conversation economy]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[user-generated content]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=507</guid>
		<description><![CDATA["Our society is changing from consumers to creators."]]></description>
		<wfw:commentRss>http://transmogrifant.com/2009/11/16/in-the-future-everyone-will-have-15-minutes-of-obscurity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How the morons in 2012 should have tried to save humanity instead of the retarded crap they did instead</title>
		<link>http://transmogrifant.com/2009/11/15/how-the-morons-in-2012-should-have-tried-to-save-humanity-instead-of-the-retarded-crap-they-did-instead/</link>
		<comments>http://transmogrifant.com/2009/11/15/how-the-morons-in-2012-should-have-tried-to-save-humanity-instead-of-the-retarded-crap-they-did-instead/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 05:25:19 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[uncategorized]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[brainstorming]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[macro-organism]]></category>
		<category><![CDATA[open source]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=748</guid>
		<description><![CDATA[Predictably, one guy sees it all coming and tries to do the right thing. He fails horribly. Here's what he should have done instead.]]></description>
		<wfw:commentRss>http://transmogrifant.com/2009/11/15/how-the-morons-in-2012-should-have-tried-to-save-humanity-instead-of-the-retarded-crap-they-did-instead/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>What the hell is the Conversation Economy, part 1</title>
		<link>http://transmogrifant.com/2009/11/05/what-the-hell-is-the-conversation-economy-part-1/</link>
		<comments>http://transmogrifant.com/2009/11/05/what-the-hell-is-the-conversation-economy-part-1/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 18:39:20 +0000</pubDate>
		<dc:creator>Thea</dc:creator>
				<category><![CDATA[social media]]></category>
		<category><![CDATA[conversation economy]]></category>
		<category><![CDATA[macro-organism]]></category>

		<guid isPermaLink="false">http://transmogrifant.com/?p=207</guid>
		<description><![CDATA[Jesus loved conversations. And dinosaurs. Man would I like to have a beer with that dude.]]></description>
		<wfw:commentRss>http://transmogrifant.com/2009/11/05/what-the-hell-is-the-conversation-economy-part-1/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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