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Tag Archives: making
Better, free way to write content directly on top of any design: FOUND
Thea's personal vendetta against using spreadsheets to write content continues.
Posted in advertising, Experience Design, process, web design Also tagged content, content development, content writing, creativity, data driven design, design, review, web design Leave a comment
5 industry bloggers I would love to have a drink with
Yes, I know I actually spend more time reading my own blog than anyone else's because I'm a self-absorbed egomaniac copywriter. But you should still check these guys out.
What would a creative brief for a video game look like?
Advertising creative briefs (good ones anyway,) are an extremely effective starting point for a successful, relevant project. A brief for a video game should be the same thing.
Posted in advertising, games, process Also tagged brainstorming, creativity, culture, entertainment, strategy, video games 4 Comments
An apology to every manager I ever had
I’ve worked on videogames for the past nine years and on every one of these projects, scheduling was a fundamental issue. Maybe you’ve been there too; where it feels like there are two shifts. During the daytime shift, people talk about stuff and during the night shift (ooh taco truck tonight!) the people who talked […]
Posted in games, process Also tagged brainstorming, design, macro-organism, Processing, video games 6 Comments
Why engagement is a sucky goal for a landing page