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Tag Archives: Processing
An apology to every manager I ever had
I’ve worked on videogames for the past nine years and on every one of these projects, scheduling was a fundamental issue. Maybe you’ve been there too; where it feels like there are two shifts. During the daytime shift, people talk about stuff and during the night shift (ooh taco truck tonight!) the people who talked […]
Posted in games, process Also tagged brainstorming, design, macro-organism, making, video games 6 Comments
LAIKA font blasts off into parametric space
Introducing LAIKA, a badass interactive typeface designed for Generation Y with the Processing development environment. Each character of the typeface can be adjusted in real time like a synthesizer. LAIKA is responsive to just about any input you can think of and uses a custom hardware control panel for manual control. Check out the interactive […]
Decoding digital art – and the nature of art itself – at the V+A