Tag Archives: suggestions
Wired for iPad: really exciting for advertisers, kinda meh for everyone else
iPad magazines are every ad creative's wet dream. Also, apparently, some kind of electronic magazine.
Posted in advertising, mobile Also tagged advertising, brainstorming, content, creativity, culture, data driven design, design, dynamic typography, entertainment, experience design, ipad, mobile, retail, review, thoughts, user interface Leave a comment
Design lessons from getting married (and why we’ve been all flakey and lame for three months)
We just got married. It was awesome. It was also the most massive, insane design project I've ever worked on.
Posted in advertising, games, process, web design Also tagged advertising, creativity, design, experience design, thoughts, video games, web design Leave a comment
History and science fiction: their powers combined!
In which Thea proposes making history class more interesting by incorporating light sabers and shit.
Posted in futureworld, process Also tagged culture, education, entertainment, generation omega, the singularity, thoughts Leave a comment
Why everyone everywhere should have a camera (and no, it’s not to take pictures)
I got my first camera when I was about six. As soon as I looked through the tiny plastic viewfinder, something changed.
Why engagement is a sucky goal for a landing page
Problems arise when the "why" of a design differs from the "why" of the project as a whole.
Posted in advertising, process, web design Also tagged advertising, content, content writing, experience design, making, strategy, user interface, web design Leave a comment
Better, free way to write content directly on top of any design: FOUND
Thea's personal vendetta against using spreadsheets to write content continues.
Posted in advertising, process, web design Also tagged content, content development, content writing, creativity, data driven design, design, experience design, making, review, web design Leave a comment
How to write copy (and why no one should get paid for it)