Tag Archives: suggestions

How to write copy (and why no one should get paid for it)

Number 3: Don't be afraid to tell grammar to suck itself.
Posted in advertising, process | Also tagged , , , , , , | Leave a comment

Wired for iPad: really exciting for advertisers, kinda meh for everyone else

iPad magazines are every ad creative's wet dream. Also, apparently, some kind of electronic magazine.
Posted in advertising, mobile | Also tagged , , , , , , , , , , , , , , , | Leave a comment

Design lessons from getting married (and why we’ve been all flakey and lame for three months)

We just got married. It was awesome. It was also the most massive, insane design project I've ever worked on.
Posted in advertising, games, process, web design | Also tagged , , , , , , | Leave a comment

History and science fiction: their powers combined!

In which Thea proposes making history class more interesting by incorporating light sabers and shit.
Posted in futureworld, process | Also tagged , , , , , | Leave a comment

Why everyone everywhere should have a camera (and no, it’s not to take pictures)

I got my first camera when I was about six. As soon as I looked through the tiny plastic viewfinder, something changed.
Posted in process | Also tagged , , , , | Leave a comment

Why engagement is a sucky goal for a landing page

Problems arise when the "why" of a design differs from the "why" of the project as a whole.
Posted in advertising, process, web design | Also tagged , , , , , , , | Leave a comment

Better, free way to write content directly on top of any design: FOUND

Thea's personal vendetta against using spreadsheets to write content continues.
Posted in advertising, process, web design | Also tagged , , , , , , , , , | Leave a comment