Tag Archives: thoughts
A copywriter goes back to school for web design. Hilarity ensues.
You've got a perfectly good career. What do you think you're doing? Also, you suck at this.
Posted in advertising, web design Also tagged advertising, content, content writing, creativity, design, education, review, web design Leave a comment
Wired for iPad: really exciting for advertisers, kinda meh for everyone else
iPad magazines are every ad creative's wet dream. Also, apparently, some kind of electronic magazine.
Posted in advertising, mobile Also tagged advertising, brainstorming, content, creativity, culture, data driven design, design, dynamic typography, entertainment, experience design, ipad, mobile, retail, review, suggestions, user interface Leave a comment
Design lessons from getting married (and why we’ve been all flakey and lame for three months)
We just got married. It was awesome. It was also the most massive, insane design project I've ever worked on.
Posted in advertising, games, process, web design Also tagged advertising, creativity, design, experience design, suggestions, video games, web design Leave a comment
History and science fiction: their powers combined!
In which Thea proposes making history class more interesting by incorporating light sabers and shit.
Posted in futureworld, process Also tagged culture, education, entertainment, generation omega, suggestions, the singularity Leave a comment
Why everyone everywhere should have a camera (and no, it’s not to take pictures)
I got my first camera when I was about six. As soon as I looked through the tiny plastic viewfinder, something changed.
Posted in process Also tagged creativity, culture, education, old media, suggestions Leave a comment
They were fallible
“What were they?” They were fallible. They were emotional. They were self-centered and self-absorbed and judged every other thing through the lens of their own lives. They hated themselves, each other, me, you – though they never met you. They loved. They killed. They were billions of individuals, and never saw themselves as anything more. [...]
How to write copy (and why no one should get paid for it)