Tag Archives: thoughts
DNA, designer
Whatever project you're working on now has one basic goal in common with DNA.
Posted in advertising, games, process, social media, web design Also tagged advertising, biology, brainstorming, creativity, design, experience design, strategy, suggestions, user-generated content, video games, viral marketing, web design Leave a comment
How robots are making us more human
In a world where the vast majority of information we encounter comes from people who, as far as we know, are just electrons, how do we determine humanness? And what happens when that doesn't work anymore?
Posted in futureworld, social media Also tagged macro-organism, old media, social media, the singularity Leave a comment
The Experience Points Economy
Experience points are quickly becoming as valuable as real money. What happens when they exceed it?
Posted in advertising, augmented reality, futureworld, games, social media Also tagged advertising, augmented reality, culture, experience economy, macro-organism, retail, social gaming, social media, video games 8 Comments
Email must die
We're all getting more connected all the time. More connections equals more communications. Too many communications and we get nothing else done.
Posted in augmented reality, futureworld, social media Also tagged advertising, augmented reality, conversation economy, culture, macro-organism, social media 1 Comment
How outsourced content could save magazines and piss off a lot of content writers
Is the shift from branded content to contented brand really practical?
The imagination mechanism