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Tag Archives: triffids
EA Criterion designer Richard Franke on zombies, gamers, and “shiny brightly coloured things”
Startopia, NFL Street, Black and Burnout 3: Takedown are just some of the titles that have known the pleasure of having Richard Franke's name in the credits.
Posted in Experience Design Also tagged Bejewelled Blitz, EA, game design, interview, Popcap, social gaming, user experience, video games, zombies Leave a comment
Farmville 2020: Day of the Triffids
Its 2020. The building I live in has a vertical farm on the 5th floor deck. The garden is filled with sensors that make it a part of the larger Internet of Things. The sensors feed farming simulations that my neighbors and I play like a game. The garden feeds the people who play with [...]
Personalized advertising and the end of the salesman